Magiquest Wins Outstanding Achievement Award in Development of Interactive Technology

MAGIQUEST WINS OUTSTANDING ACHIEVEMENT IN DEVELOPMENT OF INTERACTIVE TECHNOLOGY AT 12TH ANNUAL THEA AWARDS

MagiQuest Joins Disneyland and Olympics Opening Ceremonies On Prestigious List of Award Recipients

May 15, 2006, Myrtle Beach, S.C. - The Themed Entertainment Association (TEA) has honored MagiQuest in Myrtle Beach, S.C., with an "Outstanding Achievement Award for -Development of Interactive Technology: The MagiQuest Wand." The THEA Awards were held March 18 in Atlanta, Ga.

The one and only interactive adventure of its kind, MagiQuest is located at Broadway At The Beach. It immerses players in a world of fantasy propelled by sophisticated technology. To participate in the game, each player receives a "magic wand" powered by patented technology that brings MagiQuest's 20,000 square foot "enchanted" realm to life.

"This year"s THEA Awards are truly an international affair" said Craig Hanna, of Thinkwell Design & Production and President-Elect of the International Board of the TEA (formerly Themed Entertainment Association) in announcing the prestigious awards for outstanding achievement in the creation of compelling places and experiences. "The Awards recognize accomplishments in seven different nations, ranging from museums to zoos, from technological innovation to personal achievement, from dark rides to cultural heritage centers."

TEA applauded the MagiQuest technology as an interactive and transferable system that elicits responses from the environment and that can store data relative to the user's game play that is automatically accessed in later visits. MagiQuest Technology-enabled devices can be themed to fit virtually any experiential environment, and individual guests can then customize their device to reflect their own personal taste.

Through MagiQuest Technology, these devices or props can interact with up to 150 magic effects within a given environment.

The MagiQuest Technology was recognized for enhancing the guest experience, creative packaging, adaptability to individual players, and future potential for in the home use, thus extending the experience beyond a given venue.

"We feel very honored to be recognized as one of the best in the themed entertainment business," said Douglas Wendel, president of New Kingdoms, LLC. especially exciting to have the one and only MagiQuest right here in Myrtle Beach. We're a family beach with nearly 14 million visitors a year and MagiQuest is a unique game that all ages can enjoy together. So it's the perfect interactive entertainment for anyone who visits Myrtle Beach.”

About TEA

The TEA (formerly Themed Entertainment Association) is a nonprofit organization representing some 6,500 creative specialists, from architects to designers, technical specialists to master planners, scenic fabricators to artists, and builders to feasibility analysts working in more than 450 firms in 36 different countries. TEA is an international nonprofit organization founded in 1991. It is dedicated to connecting organizations seeking to engage, enchant, educate and entertain their guests and visitors with the creators of compelling places and experiences worldwide. Its members have conceived, designed, fabricated and produced highly successful experience-based museum exhibits, science center interactives, corporate visitor centers, live events and live performance venues, themed entertainment and retail centers, casinos and resorts, themed restaurants, aquariums, zoos, heritage centers, theme parks and more. For more information, visit www.TEAConnect.org.

About MagiQuest

MagiQuest is a live-action adventure game that immerses players in a world of fantasy propelled by sophisticated technology. To participate in the game, each player receives a magic wand powered by patented technology that brings MagiQuest's 20,000 square foot enchanted realm to life.

In one respect, MagiQuest parallels the architecture of a video game. Players select from a variety of Quests and Adventures that, once successfully completed, result in an accumulation of special powers. As these powers increase, players proceed to higher levels of the game where the level of difficulty also increases.

But MagiQuest is not confined to a computer screen. It places players inside of a three dimensional, interactive fantasy world where players must follow clues that lead deeper and deeper into a magical realm populated by a dazzling range of characters and creatures.

It fosters a problem-solving, shared discovery process between family members of all ages.

MagiQuest, at Broadway at the Beach in Myrtle Beach, S.C., is the first and only MagiQuest in the world. MagiQuest is the first entertainment venue of New Kingdoms, LLC, a joint venture of Burroughs & Chapin Company, Inc. of Myrtle Beach, S.C. and Creative Kingdoms, LLC of R.I.

Additional information is available online at www.MagiQuest.com. 0

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